/*
 * Copyright 2014 MovingBlocks
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package cola.machine.game.myblocks.logic.behavior.nui;


/**
 * @author synopia
 */
public class BehaviorDebugger{
//        implements Interpreter.Debugger {
//    private BehaviorTree tree;
//    private int ticksToRun = -1;
//
//    public BehaviorDebugger() {
//    }
//
//    public void pause() {
//        ticksToRun = 0;
//    }
//
//    public void run() {
//        ticksToRun = -1;
//    }
//
//    public void step() {
//        ticksToRun = 1;
//    }
//
//    @Override
//    public void nodeFinished(Node node, Status status) {
//        if (tree == null) {
//            return;
//        }
//        RenderableNode renderableNode = tree.getRenderableNode(node);
//        if (renderableNode != null) {
//            renderableNode.setStatus(status);
//        }
//    }
//
//    @Override
//    public void nodeUpdated(Node node, Status status) {
//        if (tree == null) {
//            return;
//        }
//        RenderableNode renderableNode = tree.getRenderableNode(node);
//        if (renderableNode != null) {
//            renderableNode.setStatus(status);
//        }
//    }
//
//    @Override
//    public void started() {
//        if (tree == null) {
//            return;
//        }
//        for (RenderableNode renderableNode : tree.getRenderableNodes()) {
//            renderableNode.setStatus(null);
//        }
//    }
//
//    @Override
//    public boolean beforeTick() {
//        return ticksToRun != 0;
//    }
//
//    @Override
//    public void afterTick() {
//        if (ticksToRun > 0) {
//            ticksToRun--;
//        }
//    }
//
//    public void setTree(BehaviorTree selectedTree) {
//        tree = selectedTree;
//        started();
//    }
}
